Update 0.2.2
Museum of Mechanics: Lockpicking » Devlog
Hi folks,
Just a quick addition today, added the minigame for "The Testament of Sherlock Holmes", by Frogwares. There are a number of other Sherlock games coming down the pipe as well.
Enjoy!
Files
Linux 52 MB
Aug 29, 2020
Linux 128 MB
Version 25 Jul 21, 2021
OSX 49 MB
Aug 29, 2020
Windows 49 MB
Aug 29, 2020
Linux 128 MB
Version 1 Aug 29, 2020
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Museum of Mechanics: Lockpicking
A museum to explore different lockpicking mechanics in games
Status | In development |
Author | Dim Bulb Games |
Tags | First-Person, Game Design, lockpicking, museum |
More posts
- 0.6.5 - King's Heir: Rise to the ThroneJul 20, 2021
- 0.6.4 - Jenny LeClueMay 31, 2021
- 0.6.3 - Pathologic 2May 08, 2021
- 0.6.2 - Wizardry 6Mar 20, 2021
- 0.6.1 - GothicFeb 21, 2021
- 0.6 - New UI, Mass Effect 2Jan 30, 2021
- 0.5.4 - Mass EffectJan 16, 2021
- 0.5.3 - RisenJan 11, 2021
- 0.5.2 - Wolfenstein: The New OrderJan 01, 2021
- 0.5.1 - Kingdom Come, bug fixesDec 27, 2020
Comments
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Couldn't get this one to work. It's been a while since I've played Testament of Sherlock Holmes so I looked up a video and it looks like you can turn each segment a full 360 degrees in that game.
I'll double-check (I played it for this) but I don't think that's the case. Anyway, the games are not meant to be faithful recreations of the original, but just to give an idea of the mechanic.
When you say you weren't able to get it to work, though, what do you mean? You weren't able to pick the lock? Or the game didn't load? Or something else?
I wasn't able to unlock it. Each segment could bend up or down (never straighten to its original orientation) and the angles were never right. Do you have a link to a video of the lockpicking minigame in Sherlock? Were there separate difficulties with different rules and limitations?
I'll take a look and make sure it's working as intended. You're right, in the game you can rotate 360 degrees, at least if you're using the mouse! I must have missed that. However, I think the lock is always a static, unchanging puzzle with the same shape that you need to match.
In the Museum I decided it would be fun to make a more systemic, randomizing lock, although if it's not working correctly that may not be the right approach :-)
Hmm, you're right, it's really not working correctly. I will take a look and see what I can figure out. This was a pain to get working at all! I'm annoyed that I didn't get it right.
Hi, the game should be fixed now. Thanks for pointing out the problem!